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- // CSemaphorePicture.h
-
- #include <LPictureControl.h>
-
- class CSemaphorePicture: public LPicture, public LCommander {
- public:
- enum { class_ID = FOUR_CHAR_CODE('Sema') };
-
- CSemaphorePicture(
- LStream* inStream);
- virtual ~CSemaphorePicture();
-
- virtual Boolean HandleKeyPress(
- const EventRecord& inKeyEvent);
- };